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Tuesday, May 24, 2011

Brink Review

Brink is a First Person Shooter game with a Free Running (Parkour) aspect. Brink is a game set in the future on a man-made island called "The Ark". It started off as a thriving place until it was cut off from the rest of the world. Now, people are sick and dying because of the lack of supplies.

You can choose to join the Revolution, who want to escape The Ark to go to the outside world, or the Security, who want to prevent the Revolution from escaping. Each of the teams have the same weapons,
weapon attachments, and perks. The only thing different is the kind of outfits, masks, and hair.

There are 3 different body types- Light, Medium, and Heavy. Light body types have the lowest amount of health and can only use SMG's as their primary and only a pistol as their secondary. Light people can climb higher walls, vault obstacles faster, run faster, slide further, and also perform wall jumps.
Medium body types have a basic amount of health and can use AR's, a Shotgun, a Grenade launcher, or an SMG as their primary and a SMG or a pistol as their secondary. They can only perform basic vaults, wall climbs, and slides; no wall jumps.
Heavy body types have the most amount of health and can use all of the Heavy guns as primary, including      a Minigun, a Full-auto grenade launcher, and a very powerful Shotgun. For their side arm, they can use AR's, SMG's, pistols, a shotgun, or a grenade launcher. Heavy people are the slowest of the 3 and can only vault lower objects and climb low walls.

There are 4 different classes- Soldier, Medic, Engineer, and Operative. If you have ever played Team Fortress 2,  you know what these classes are like. Also, there are many abilities that only a certain class can hold. For example, the Soldier class can have an ability much like "Scavenger" from Call of Duty. Although, I have found the perk useless because if you are a Soldier, you can already refill your own ammo.
The Soldier class refills their team mates (and their own) ammo and can plant HE (High Explosive) charges at the objective. The Soldier class's special weapon is a Molotov Cocktail, which dishes out splash damage with its large blast radius. You can also get an upgrade that lets you carry flashbang grenades that blind and deafen the enemy.
The Medic class buffs the health of team mates and can throw revive syringes to incapacitated team mates. The Medic class can also boost adrenaline, boost speed, and even use the Lazarus Grenade, which is an experimental grenade that revives all downed team mates inside the radius.
The Engineer class buffs the power of guns for their team mates and disables HE Charges and Hackbox's. The Engineer can also distribute extra Kevlar, set landmines, and and place Turrets.
The Operative class hacks objectives with the Hackbox. Also, an Operative can disguise themselves as a fallen enemy. The disguise is lost when an operative starts a hack, takes the objective, fires their gun, or is spotted by the person he is disguised as. Operatives can also hack turrets, spot hidden landmines, and use the EMP grenade, which basically puts all electronics offline.

Quick Summary- a Fast-Paced FPS that involves a lot of skill, patience, well-aimed shots, and TEAMWORK

Rating- 9.5/10- The only thing I don't like about this game is the AI. It sometimes seems as if you have to lead your team. Sometimes, when you need your teammates the most, they aren't there. Also, the Online is really laggy and glitchy. Yet, the beautiful feel of the smooth but also intense gameplay makes up for it.

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